A geography game. Available here on the iOS App Store. This is a personal project that I made myself.
Built with Unity (C#).
Do you know where Wyoming is? How about Kosovo? What is the capital of Jalisco? Do you like whales?
Learn exactly where countries, states, and territories are around the globe. Great for kids learning their geography skills for the first time but also for adults just trying to remember where Scotland is.
Features:
IAP for buying additional playable maps.
Tap to drag and pinch to zoom.
A whale.
Currently listed in Hand-Picked Mobile Action Games on GamesKeys.com
A tiny game about not dropping spiders. Available here on the iOS App Store. This is a personal project that I made myself.
Built with Unity (C#).
This was a team project I worked on at Creata for Kellogg’s. This app featured an AR game that required a small cutout of Spider-Man to be used as the controller. The cutout of Spider-Man could be found on boxes of Poptarts.
I was responsible for the front-end development (C#) including app navigation, UI animations/effects, and animated tutorial.
Built with Unity for iOS and Android.
At Creata I helped deliver over a dozen mini games for McDonald's Happy Meal App. These games were made with in Unity + PlayMaker for iOS and Android.
Below are some examples and my contributions.
Responsible for matching overall look and feel to concept art, environment asset creation (modeling & texturing), particle effects, level design, and gameplay development.
Responsible for matching overall look and feel to concept art, created the moving comic book background, particle effects and level design.
Responsible for everything you see after the blue screen with the arrows: character animation, particle effects, level design and gameplay development.
Responsible for matching overall look and feel to concept art, 3D art integration with some environment modeling, texturing, particle effects, level design, and gameplay development.
This was one of the AR experiences within the Happy Meal App. I was responsible for development, integrating 3D assets, character & environment animation, FX, and generally “just putting it all together.”
Built with Unity + PlayMaker for iOS and Android