
Responsible for matching overall look and feel to concept art, environment asset creation (modeling & texturing), particle effects, level design, and gameplay development.
Responsible for matching overall look and feel to concept art, created the moving comic book background, particle effects and level design.
Responsible for everything you see after the blue screen with the arrows: character animation, particle effects, level design and gameplay development.
Responsible for matching overall look and feel to concept art, 3D art integration with some environment modeling, texturing, particle effects, level design, and gameplay development.
HAPPY MEAL APP
At Creata, I helped deliver over a dozen mini games for McDonald's Happy Meal App. These games were made with Unity + PlayMaker and built for iOS and Android.
Below are some examples and my contributions.